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'Ne Zha 2' designer discusses new characters and creative process

By Chen Xinyan and Zhang Rui
0 Comment(s)Print E-mail China.org.cn, January 31, 2025
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Shen Wei, the character designer behind China's top-grossing animated film "Ne Zha," recently spoke with China.org.cn about his challenging journey in designing characters for "Ne Zha 2," following the overwhelming success of the original film in 2019.

Shen Wei, the character designer for the "Ne Zha" series. [Photo courtesy of Coloroom Pictures]

"Ne Zha 2" joined the highly vibrant Spring Festival film season lineup and debuted on Jan. 29. Building on the remarkable success of its predecessor, this five-year project continues to draw inspiration from the mischievous yet endearing character from the Ming dynasty novel (1368-1644) "The Investiture of the Gods." It also introduces a "dimensional upgrade" that includes new characters, thrilling battle scenes, more than 1,900 visual effect shots, and enhanced details for IMAX.

When discussing the challenges of character design amid high audience expectations after a five-year wait, Shen emphasized the importance of two concepts: continuity and innovation.

"I believe finding the right balance between continuity and innovation is essential," Shen said. "The audience has already embraced elements of the original, so it's impossible to completely break away from the established framework. Our approach is to carry forward the essence of the first film into the sequel while innovating and improving on existing techniques."

"Ne Zha 2" includes a substantial increase in new characters, tripling the number from the first film. A promotional video reveals that nearly every character has received unique battle designs instead of reusing previous designs. Shen noted that this approach demanded considerable effort and time. His goal was to immerse the audience in a story that feels authentic and engaging, ensuring that each character is fully developed and relatable.

Designs for several characters from "Ne Zha 2." [Image courtesy of Coloroom Pictures]

"I'd like to clarify that while I contributed to many of the characters in the films, such as the soldiers and sea creatures, I did not create them alone. They were created by many team members due to the substantial workload," Shen explained. "However, we all share the same principle that our character designs must serve the film and its storytelling."

One new character that impressed Shen is Ao Shun, a legendary dragon king. His complex armor, made entirely of blades, along with his unique fighting style, presented significant development challenges. Shen worked closely with Yang Yu, the creator of the "Ne Zha" film series, known by his nickname Jiaozi, to explore various iterations of the character’s costume and performance style. Despite these challenges, overcoming obstacles in designing Ao Shun made the creative process particularly memorable for Shen.

Shen also shared an intriguing behind-the-scenes story about Jiaozi. "There were times when I might not fully grasp the specific points Jiaozi wanted to convey," Shen said. "In those cases, he often performed the characters in person or via video calls to help me understand them better. Pure textual descriptions could be difficult to fully comprehend. When you incorporated performance elements – such as actions, expressions, and tone, as Jiaozi did – everything changed."

In 2019, the first installment grossed over 5 billion yuan ($690 million) in the Chinese market and $726 million worldwide, according to Box Office Mojo. It received a positive response from international audiences. Regarding his expectations for "Ne Zha 2," Shen expressed hope that the film would convey Eastern culture, aesthetics, and the core spirit of the Chinese nation to global viewers, further promoting cultural heritage worldwide.

A poster for "Ne Zha 2." [Image courtesy of Coloroom Pictures]

Enlight Media's Coloroom Pictures has announced that "Ne Zha 2" will open in a wide range of global markets, including North America, Australia, Japan, Saudi Arabia, Iraq and South Africa, though specific release dates have yet to be set.

Looking ahead, Shen expressed a strong interest in exploring projects that involve extraterrestrial and futuristic creatures amid the resurgence of Chinese animation. Such themes, he said, "allow me to explore new ideas and unleash my imagination." He noted that character design is a creatively rich and rewarding process.

"As part of the industry, we look forward to a vibrant landscape where diverse types of animation can be presented, enabling various audiences to discover what they enjoy," added Shen.

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